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Composed By:

KosukeGW

Contents

 

Introduction

"A night of immersed evil"

            When the kingdom of Kijia is threatened by a darkness that can only be seen by the dead, only four young teenagers have the power within themselves to stop it. There's only one problem. They can't stand each other. Brought together completely by coincident, they must learn to work together and join forces to destroy the intense darkness that threatens their kingdoms....before they eventually destroy  each other.

            Join in this Action, thriller comedy on one of the darkest, funniest, most story in-depth  Rpg maker game since Lysander's "A Blurred Line". It'll be out soon. Some things are still being constructed. Any questions can be answered in the GamingW forum.

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Written and Directed by: KosukeGW

Produced By: BlackPhantomD/CORE

Score written by: Danny Elfman

Midi's written by: KosukeGW

Other music by: Jesse Jost and Bob Damiano

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About the Author

KosukeGW: Going to GW

            I've been in to RM2K for a while now. I kept tampering with Rpg maker 2000 but I never actually made a full version game before. Nor have I been skipping around any RM2K websites. I use to make random cinematics time by time to go along with all the Danny Elfman music I had because it was fun and it was a neat mini hobby. Since I use to play and enjoy all the Snes/Rpg games, it was kinda fun seeing myself make the characters move the way I pleased.

            So besides that I've never made a game. I excel in making cinemas in Rpg maker 2003. I can do a few other things too like making a few graphics, write some really good midi's and stuff but mainly it's all cinema.

            When I got to the point that a lot of my movies in RM2K looked just like how the professionals did it, I decided to get a little more involved with RM2K. To my surprise it was a giant community filled with all different types of websites and people. All trying to promote a game or make an article or just talk about simple stuff in Rpg maker. The one website the most took my interest most was this place called Gaming World. I stayed I while and downloaded tons of games from other people. I familiarized myself with all the popular members such as Bart, Mr. Y, Mateui, Erave etc. I heard all this stuff about staff and then I said to myself "Why don't I try out for staff?".....But before I do that, why don't I actually make a game?

            So I searched around GW and gave myself a little tour. For a long time I just went around, playing games, gaining tips, doing my little cinema's (Which I was getting better and better at this each cinema I created). Then I noticed the forums on GW. I signed up and I went to the welcomes and farewells and introduced myself.

            While I was there I started noticing people got so many replies posting their game ideas and such. The simplest stories got some feedback. Then I decided to make a small cinema based on my ideas from my soon-to-be-demo. In the meantime I got involved in projects like "Fading Shadows" and almost "The Comedians of GW". In the meantime I wrote the first version of the story to "Beyond Dreams (BD)". Then I posted it and got some valuable feedback.

        I didn't put the needed effort into this game when it came to storyline. A few people told me I needed to change it around because they didn't like it. So after that I posted a few screenies of my BD cinema. I got a little more recognition after that. Even still, promoting this game is hard as hell. Since I wasn't doing anything for Rm2K3 I started coming up with these random idea's I could do with it. I asked people on the forum about some random stuff. One of the ideas I came up with was re-making A Blurred Line (Best story in an Rm2K game). This didn't go as I planned. Many people said no to the idea. But then Lysander86 (creator of ABL) said that when my story was done he'd like to look over it. I thought it would be easy to please him but then I relized who I was speaking with. This got me a whole lot more nervous.

        Then after a while I remembered how good a writer I myself am. This helped me out a lot. Will this storyline be worthy enough for Lysander to give it a thumbs up? Only time will tell because this is the point were I am at now...

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SCREENSHOTS

 

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            Something is always happening to keep you entertained and addicted in Beyond Dreams.  Here is some of the music to this ever moving, adventurous, very VERY dark action thriller comedy RM2K3 game series. You can find clips to the game by Danny Elfman (Red Dragon, Sleepy Hollow, Spiderman etc), Jesse Jost and Bob Damiano (don't quite know who they are), and myself KosukeGW (Fading Shadows). Enjoy.

 

MUSIC FROM THE GAME

Danny Elfman

(The type of music that plays constantly in the background)

 

*On The Night Beyond Moons Theme Song*(Full)

Composed By: Danny Elfman

Orchestrated By: Steve Bartek

Conducted By: Jonathan Scheffer

Recorded and mixed by: Shawn Murphey

Produced By: Danny Elfman Steve Bartek and Tim Burton

 

*Vice's Theme Clip*

Composed By: Danny Elfman

Orchestrated By: Steve Bartek, Mark Mckenzie, Edgardo Simone

Conducted By: Jonathan Scheffer

Recorded and mixed by: Shawn Murphey, Bobby Fernadez

Produced By: Danny Elfman and Ellen Segal

 

*Consuming Souls Scene clip*

Composed By: Danny Elfman

Orchestrated By: Steve Bartek

Conducted By: Jonathan Scheffer

Recorded and mixed by: Shawn Murphey

Produced By: Danny Elfman Steve Bartek and Tim Burton

 

*Scene sequence clip 1*

Composed By: Danny Elfman

Orchestrated By: Steve Bartek

Conducted By: Jonathan Scheffer

Recorded and mixed by: Shawn Murphey

Produced By: Danny Elfman Steve Bartek and Tim Burton

 

*Scene sequence clip 2*

Composed By: Danny Elfman

Orchestrated By: Steve Bartek

Conducted By: Jonathan Scheffer

Recorded and mixed by: Shawn Murphey

Produced By: Danny Elfman Steve Bartek and Tim Burton

 

*Scene sequence clip 3*

Composed By: Danny Elfman

Orchestrated By: Steve Bartek

Conducted By: Jonathan Scheffer

Recorded and mixed by: Shawn Murphey

Produced By: Danny Elfman Steve Bartek and Tim Burton

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Jesse Jost

(Background cinema music)

 

*Saturday Night Schizophrenia*

Composed By: Jesse Jost

Rendered in: Cakewalk Project 5

 

*Epic Trancer*

Composed By: Jesse Jost

Rendered in: Cakewalk Project 5

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Bob Damiano

(Background cinema music)

 

*MetL*

Composed By: Bob Damiano

Rendered in: Cakewalk Project 5

 

*Aieya*

Composed By: Bob Damiano

Rendered in: Cakewalk Project 5

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KosukeGW

(Dungeons, platforms and other midi music)

 

*Dark Forbidden Forest*

Composed By: KosukeGW

Rendered in: Cakewalk Home Studio 2002

 

*Forbidden Forest*

Composed By: KosukeGW

Rendered in: Cakewalk Home Studio 2002

 

*Vice's puzzle*

Composed By: KosukeGW

Rendered in: Cakewalk Home Studio 2002

 

*Light of Flames*

Composed By: KosukeGW

Rendered in: Cakewalk Home Studio 2002

 

*Sand Cloud*

Composed By: KosukeGW

Rendered in: Cakewalk Home Studio 2002

 

*Canyon Shadows*

Composed By: KosukeGW

Rendered in: Cakewalk Home Studio 2002

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Anyone else who wants to compose music for Beyond Dreams can contact me at

[email protected]